Link
- Fighter's
Biostats
- Full Name:
- Link
- Age:
- 17/18
- Race/Species:
- Hylian (though raised Kokiri)
- Home/Nation:
- The Land is Hyrule, though the exact location of
birth/home/etc. differs, depending on what piece of the timeline you
are looking at.
- Friends/Allies:
- Princess Zelda, Sheik, Tetra, Impa, Midna, Tingle,
Epona, Malon,
Sages
- Enemies:
- Ganondorf Dragmire/Mandrag Ganon, Majora, Skull Kid,
Vaati, Zant, Dark Link
- Powers and Abilities:
- Avid swordsman, can wield various weapons and items,
basic magic skills, good endurance
- Quoted as Saying:
- "..."
- "HYAH!"
- "......"
- "!!!"
- Game
Highlights:
- The Legend of Zelda
- NES, 1987
- Zelda II: Adventure of Link
- NES, 1988
- The Legend of Zelda: Link to the Past
- SNES, 1992
- The Legend of Zelda: Link's Awakening
- SNES, 1993
- The Legend of Zelda: Ocarina of Time
- N64, 1998
- The Legend of Zelda: Majora's Mask
- N64, 2000
- Soul Calibur II
- GCN, 2003
- The Legend of Zelda: Twilight Princess
- Wii/GCN, 2006
- Link's Crossbow Training
- Wii, 2007
- First
Heard of at the SSS:
He fought Mario in the
very first match.
- Fighter
Summary:
Link is the Hero of
Time, the savior of Hyrule, wielder of the Master Sword, and
destined owner of the Triforce of Courage. Link
truly is a decorated hero, and a star adventurer. Link
was just a
child when he was awoken by the fairy Navi per order of the Great Deku
Tree. Link grew up in the
forest-village of the Kokiri, but he soon discovered that his future
did not lie there. Link
was sent on a journey to recover the Spritual Stones, and thus prevent
a warlock from the desert, Ganondorf
Dragmire, from ever gaining the power of the sacred
Triforce, a symbol of the gods that would grant its bearer any wish
their heart desired. Along the way, Link
would meet the individual with whom his future would be most closely
tied: Princess Zelda.
Unfortunately, neither Link
nor Princess Zelda had
predicted that Ganondorf
was well aware of their intentions to stop him, and tricked them into
giving him easy access to the Sacred Realm, where the Triforce as
stored. Link followed,
but was kept in stasis for 7 years, allowing his body to age to adult
form, and thus transforming him into the Link
we now see before us at the Stadium. Link
fought valiantly against the future Ganondorf
and his monsters, freeing Princess
Zelda and banishing Ganon
to the Sacred Realm with the help of the Six Sages. The Triforce was
then split, with Link
obtaining the Triforce of Courage. Link
was then returned back 7 years to his own time, and went about his way,
resulting in a sidequest in the land of Termina. Otherwise, Link, who has now fully regained
his age, has continued protecting Hyrule from any danger, and spends
much of his time training for the fateful day where Ganondorf will return. As for
why Link joined
the Super Smash Stadium? Simple. We begged him until he folded. Our
backs still hurt from all the foot kissing and
grovelling we did... (Flip Troopa )
Link's Moves: - STANDARD
SPECIAL
Moves
- Hero's Bow
- Link's trusty bow has been upgraded, but it's still the
same old move. After nocking one of his seemingly endless
supply of arrows from his quiver, Link can fire the shaft forwards at a
slight arch, with varying speed and power.
- UP SPECIAL Moves
- Spin Attack
- Standing in place, Link charges up and spins his sword
around him, sweeping away the competition and sending opponents
considerably far. In mid-air, the spinning sword acts like whirling
blades on a helicopter, giving Link an extra boost in his jump. Also,
while in mid-air, the spin can do combo damage to Link's enemies.
- SIDE SPECIAL Moves
- Gale Boomerang
- The boomerang got an upgrade, too! Link yanks out it
out, and toss
it forwards with a lot of power. The projectile will fly forwards a
distance, then make a roundabout and return to Link's grasp. He can
change its velocity and path easily, and it nows sucks opponents into
the mini-tornado that occurs.
- DOWN SPECIAL Moves
- Bomb
- Link pulls out one of the patented bombs he uses often
back in Hyrule, and carries it until he decides to toss it at some
unsuspecting victim. However, the fuse is short, and it can blow up in
his hands, so he better hotfoot it and make a decision fast! Also, if a
bomb is thrown too weakly, somebody else can catch it mid-air, or pick
it up off the ground. Link's gotta be careful with this move...
- FINAL SMASH Moves
- Triforce Slash
- Using the Triforce of Courage, Link traps an opponent.
He then goes into a slashing frenzy, and then sends him or her flying
with a finishing strike!