Sonic
- Fighter's
Biostats
- Full Name:
- Sonic the Hedgehog
- Age:
- 16/17, somewhere around there
- Race/Species:
- Hmm... I could venture a guess...
- Home/Nation:
- It depends. Most fans say he know resides in Knothole
Village somewhere on Mobius, but if you go by the games, he's pretty
much a wandering adventurer.
- Friends/Allies:
- Tails, Knuckles, Amy Rose, The Chaotix, Rouge, Cream,
Big, Ray, Blaze, Emeryl, and a slew of others if you count the extended
universe (Star Wars?!) Bleh... the EU gets
bigger all the time. There's like a new character every game now...
- Enemies:
- Dr. Robotnik/Eggman, Shadow, Machines, Chaos, Omochao
- Powers and Abilities:
- He's the fastest thing alive! (Welll..
except for The Flash, Impulse, Superman, Ninjask, The Bullet, Lightning
Lynx....)
- Quoted as Saying:
- "Up, over, and gone!"
- "What you see is what you get. Just a hedgehog that
loves adventure. I'm Sonic the Hedgehog."
- "Way past cool!"
- "Time to say good-bye, Robuttnick!"
- Game
Highlights:
- Sonic the Hedgehog
- Genesis, 1991
- Sonic the Hedgehog 2
- Genesis, 1992
- Sonic the Hedgehog 3
- Genesis, 1994
- Sonic Adventure
- Dreamcast, 1999
- Sonic Adventure 2: Battle
- GCN, 2001
- Sonic Mega Collection
- GCN, 2002
- Sonic Heroes
- GCN, 2004
- Sonic Gems Collection
- GCN, 2005
- Sonic Unleashed
- Wii, 2008
- Sonic the Hedgehog 4
- WiiWare, 2010
- First
Heard of at the SSS:
Match number forty was his first fight, against Geno, but he was mentioned
time and time again beforehand.
- Fighter
Summary:
This is the famous hedgehog hero of Sega, but the story of Sonic the Hedgehog is truely
confusing, so let's start from the beginning. Sonic
the Hedgehog was born on Christmas Island on an
extremely Earth-like
planet that we've dubbed "Mobius." A speedy, adventurous hedgehog, he
was soon on South Island and had his first meeting with Dr. Ivo
Robotnik, who Sonic
instantly dubbed "Dr. Eggman" due to him looking
like a rotten egg. Either way, Eggman was using this invention called a
Roboticizer to turn the anthropomorphic populous into his robotic
slaves so they can search for the seven Chaos Emeralds. Sonic helped to
save this island from Dr. Eggman, but he only recovered six of the
seven Emeralds. Sonic still visits South Island even to this day. After
a second battle with Sonic
on Little Planet, Eggman went to Westside
Island to resume his quest for the Chaos Emeralds, and Sonic met Miles
Prower, who he instantly nicknamed "Tails" because of his unique
mutation of having two tails. It was here that he aquired all seven and
learned exactly WHY Dr. Eggman wanted them... for this was when Sonic
first transformed into Super Sonic!
Sonic had many
adventures since
then on the legendary Angel Island, in Station Square, on the mighty
space colony Ark, and even in the books of Arabian Nights and King
Arthur! Sonic is a
true blue hero, through and through.
Sonic's Moves: - STANDARD
SPECIAL
Moves
- Homing Attack
- Sonic's coolest move from Sonic Adventure; Sonic
dashes at the speed of light to obliterate enemies! Even though it
requires a line of rings to execute in the games, Sonic can pull this
move out whenever he feels at the Stadium.
- UP SPECIAL Moves
- Spring Jump
- Sonic uses a famed Spring from the Casino Night Zone to
launch himself high into the air. If used on the ground, it stays there
for an opponent to use until Sonic lands.
- SIDE SPECIAL Moves
- Spin Dash
- An oldie but goodie. Sonic spins his
body at a vicious speed, tearing it up with his spines out in full
force. This works similar to Rollout, except Sonic can jump after
hitting his opponent, paving the way for more aerial combos. This old
school attack is simply too cool for you.
- DOWN SPECIAL Moves
- Spin Charge
- As in the Genesis games, Sonic can also charge up his
Spin Dash. This makes it more powerful, but he cannot jump after the
attack. In the air, he instead does a Rolling Kick.
- FINAL SMASH Moves
- Super Sonic
- The Seven Chaos Emeralds surround Sonic and transforms
him into Super Sonic. Super Sonic flies around the arena invincible to
attack, and can hit the opponents for good damage and knockback. In
lieu of Rings, Sonic powers down and the Chaos Emeralds fly off after
15 seconds.