Bowser Jr.
- Fighter's
Biostats
- Full Name:
- Prince Bowser Koopa Jr.
- Age:
- Unspecified, but probably in his preteens (in human
years, 10?)
- Race/Species:
- Koopa Troopa
- Home/Nation:
- Bowser's Castle
- Friends/Allies:
- King Bowser Koopa, probably the Koopalings and any
member of the Koopa Troop
- Enemies:
- Mario Mario, Luigi Mario, Princess Peach Toadstool,
Yoshi, Toad... basically, anyone who tries to interfere with his dad's
plans on taking over the Mushroom Kingdom.
- Powers and Abilities:
- As Bowser's son, Bowser Jr. has a major command of the
Koopa Troop, so he can utilize the strength of any part of the army.
Bowser Jr. still has Professor E. Gadd's magic paintbrush, which allows
him to create messes and graffiti. Thanks to the ascot around his neck,
Bowser Jr. can transform into Shadow Mario, a watery figure that
resembles Mario. Presumably, Junior would also have the abilities of
his father, to a lesser extent.
- Quoted as Saying:
- "You again? Don't you ever give up?"
- "I'm coming. At every turn."
- "Yeaaah! I won!"
- "This time, I won't even need my dad's help to take
care of you!"
- Game
Highlights:
- Super Mario Sunshine (Both)
- GCN, 2002
- Mario Golf: Toadstool Tour (Both)
- GCN, 2003
- Mario Power Tennis (Junior Only)
- GCN, 2004
- Mario Superstar Baseball (Junior Only)
- GCN, 2005
- New Super Mario Bros. (Junior Only)
- DS, 2006
- Mario Strikers Charged (Junior Only)
- Wii, 2007
- Super Mario Galaxy (Junior only, although a new
character, Cosmic Mario, resembles Shadow Mario)
- Wii, 2007
- Mario Kart Wii (Junior Only)
- Wii, 2008
- First
Heard of at the SSS:
The Ideas Page
- Fighter
Summary:
Bowser Jr. is the son of King
Bowser, and the youngest of his
eight children. Junior is known for his heavy admiration of his father.
Junior's first act of infamy was the pollution of Isle Delphino. Posing
as Mario, Junior used the Magic Paintbrush he obtained from E. Gadd's
Lab to pollute the island of Delphino, where Princess Peach, Mario,
Toadsworth, and several Toads would be vacationing. Early on, Peach is
nearly kidnapped by Shadow Mario, and is kidnapped for real not too
long after. This time, Junior reveals himself and that Bowser had told
him Peach was his mother. After Bowser's
defeat at the end, Bowser
confesses that Peach wasn't his mother and that Bowser
lied to him, but
Junior seems to have known this and tells Bowser
that he'll continue to
help in his plans. And indeed, Bowser Jr. has loyally followed Bowser
in almost any of his more recent plots. Junior will follow in his
father's footsteps when it becomes his time, but for now, he will enjoy
helping his father try to take the Mushroom Kingdom. (Written
by Light Bear)
Bowser
Jr's
Moves: - STANDARD
SPECIAL
Moves
- Fire Breath
- Like his father, Bowser Jr. has the ability to breathe
fire. This is essentially a weaker version of his father's Fire Breath.
However, it will maintain its power longer than Bowser's
- UP SPECIAL Moves
- Bullet Bill
- Junior catches a ride on a passing Bullet Bill. Junior
can ride on it for a fairly lengthy distance before it explodes (it
also explodes on contact). The path can be loosely controlled, and,
while the explosion doesn't hurt Junior, it hurts anyone else caught in
it.
- SIDE SPECIAL Moves
- Mechakoopa
- Junior throws out a Mechakoopa from Super Mario World.
This is sort of like King Dedede's Waddle Dee Toss, except the
Mechakoopas can be jumped on and picked up by all characters.
- DOWN SPECIAL Moves
- Disguise
- Junior puts on his ascot around his neck, turning into
Shadow Mario. His stats are closer to a heavier, stronger Mario as
opposed to Junior's resemblance to a weaker, faster Bowser. Also,
Shadow Mario fights primarily with the Magic Paintbrush.
Shadow Mario
Shadow
Mario's Moves: - STANDARD
SPECIAL Moves
- Paint Bomb
- Shadow Mario, using the Magic Paintbrush, launches a
blob of paint forwards. Upon contact, it will explode, hitting and
damaging anybody within its small explosion radius.
- UP SPECIAL Moves
- Paint Vault
- Shadow Mario uses the Magic Paintbrush to vault,
gaining good horizontal distance and fair vertical distance. I'm not
sure how, but he can still do this in the air.
- SIDE SPECIAL Moves
- Paint Swirl
- Shadow Mario pirouettes, spaying toxic paint all around
him. The paint is flung fairly close to Shadow Mario, and is only flung
sideways.
- DOWN SPECIAL Moves
- Transform
- Shadow Mario reverts back to Bowser Jr. There's not
much more to say about it.
- FINAL SMASH Moves
- Mecha Bowser
- Bowser Junior/Shadow Mario dashes offstage for a
second, but Mecha Bowser, a gigantic, Bowser-like robot, soon appears
in the stage background. Here, he can fire a ludicrous Bullet Bills and
Bob-Ombs at the smashers. The subtle difference between the different
character's Final Smashes is that Bowser Jr. seems to prefer Bob-Ombs
and Shadow Mario seems partial to Bullet Bills.