Over the years, SSS has had many arenas. this is not quite
complete, but most of them are here. First, the pictures of the arenas
(At least, those that have them)
And now, a list of the arenas, grouped by where they came from. They are also listed in order of appearance.
Name | Description |
---|---|
Master Hand's Domain (Retired) | Origin: Super Smash Bros. This place is much like Bowser's castle. It is flat, and is nothing more than a huge platform. this platform, though, appears to be traveling through time itself, as psychadelic colors quickly fly by. The surroundings of this platform are almost always moving, whether it be a weird sparkly world or some sort of wormhole. |
Hyrule Castle | Origin: The Legend of Zelda: Ocarina of Time This is a wide battlefield, and also the first one used. It takes place on the roof of Hyrule Castle. Up here, the occasional windy tornado blows by, possibly inflicting damage. There's three main platforms, and a set of platforms in the middle that leads up to the highest point of the castle. Battles here are decided by skill, rather than random arena happenings. |
Peach's Castle | Origin: Super Mario 64 Yet another castle arena. This one also takes place on the top, but the arena is far smaller. There's two platforms in this one. One is a rickety looking wooden bridge at the top, while the lower area has a constantly moving blue platform, which alternates from left to right. There's also bumpers in the air, as well as two strange blue blocks, which keep fighters from being knocked out too quickly. |
Mushroom Kingdom 64 | Origin: Super Mario Bros. This arena is one of the largest available. It has three warp pipes, two platforms, and two more mini-platforms hanging like a balance weight over a pit. Various 2D Mario stuff goes on in the background. Piranha plants pop out of the pipes to attack. Fighters can use the pipes, but it can transport them into the pit. |
Yoshi's Island 64 | Origin: Yoshi's Story This area is rather small. It has three sets of platforms, and three clouds. The clouds fizzle out if sat on too long. The Super Happy Tree is the main focus of the arena, as many platforms are held up by it. The main hazard in this arena is the relatively small platforms and the huge gaps over which the clouds hang. |
Metal Cave | Origin: Super Mario 64 This is a pretty bland arena. It is used for 1-on-1 fights against a Metal Mario (even if it's Mario who's fighting him!). Nothing special is here. |
Kongo Jungle 64 | Origin: Donkey Kong Country Another small island arena. Two sets of platforms, and three-four (not quite sure) rotating platforms in the center. All of which are made out of wood. There's also a rotating barrel underneath, which occasionally catches falling fighters. It can either send people back onto the platforms... or to their doom. |
Poly-Cave Arena | Picture Whispy Woods with no tree and shorter
platforms and you get this place in a nutshell. This arena is not recommended
for five or more players. |
Saffron City | Origin: Pokemon This wide open arena takes place in a big city of the pokemon world. There's three buildings, of which between the small left-most building and right building there are flying platforms. Pokemon come out of an elevator at random from the Siph Co. building, and the occasional pokemon flies by in the background. |
Dream Land | Origin: Kirby One of the most hectic arenas. This is but a small island, floating in the sky. It's got some trees on it, the most notable being a huge one which blows people around with its immense breath. There's three floating platforms above the small arena. One, in the middle, is raised a bit higher than the two on the opposite edges of the arena. |
Planet Zebes | Origin: Metroid This was one of the hottest arenas in the original SSB, and other arenas have chosen to emulate the danger. The specials here all revolve around the lava (except one).
|
Sector Z (Retired) | Origin: Starfox Matches that happen here happen with atop the huge Great Fox, which is the entire arena. There's two platforms to this, plus fighters can ride incoming Arwings. The first platform slopes up a bit to form one of the many tail fins on the massive craft. Arwings and Wolfens often attack the decks, and space junk floats around in the Z-shaped nebula nearby. |
Name | Description |
---|---|
Princess Peach's Castle | Origin: Super Mario 64 This place is huge. It's got a moat surrounding it, and three levels. The visage of Princess Peach adorns the stained glass at the top of this castle. Bullet bills patrol the area at the push of a button, and ! blocks cause various platforms to appear. |
Rainbow Ride | Origin: Super Mario 64 This arena from Super Mario 64 scroll through a level with lots of falling blocks, falling ships, rotating platforms and various other things, and is set high in the sky. |
Mushroom Kingdom DX | Origin: Super Mario Bros. This place has a bunch of blocks, two small pits, and an unusable warp pipe. The blocks are prone to being broken, and occasionally, one may unleash items from the ? blocks. |
Mushroom Kingdom II | Origin: Super Mario Bros. 2 Actually set in Subcon, this arena is made up of 3 sections. There are two upper platforms on either side of the stage and one lower one in the middle. There is a pit on either side of the middle platform. Logs come out from the waterfall in the back, and a Pidget flies around on a carpet. Birdo may appear and shoot eggs, though! |
Kongo Jungle DX | Origin: Donkey Kong Country This takes place over a rushing river. Three platforms, all on the same level, make up this place. The middle one has a shack on it, and a platform or two for itself. The river kills those who fall too deep, and the occasional Klaptrap leaps out to attack! |
Jungle Japes | Origin: Donkey Kong Country Diddy Kong's Home Stage is set outside Cranky Kong's house. It is broken into three parts above a raging river full of Klaptraps! |
Yoshi's Story | Origin: Yoshi's Story Based on Yoshi's Story, this arena is a very basic stage like Battlefield, but a cloud circles around the arena that can help fighters recover. |
Yoshi's Island DX | Origin: Super Mario World This arena is from Super Mario World, and is shared between Mario and Yoshi. On the right is a hill, and on the left is a slanted pipe. There are rotating blocks in the middle. |
Pokemon Stadium 1 | Origin: Super Mario 64 This is one large arena, surrounded by a stadium. A large set of stands contain the fans. This arena morphs into various different forms. the normal form has one high middle platform and two lower platforms, along with one large bottom platform. The fire area contains a burning house; the water area has a windmill and a river; and the rock area contains rocky mountains! |
Poke Floats | Origin: Pokemon High above Kanto is a lot of Pokemon balloons, which the fighters battle on. Each one is a balloon of an actual Pokemon, and they constantly move around. A few of them however popped, and we decided to just bring back Saffron City instead. |
Hyrule Temple | Origin: The Legend of Zelda This is one of the largest arenas available. It has a whopping three-four levels. Some places of note are as follows. The top level is full of ruins, which are good for jumping, hiding, and sneaking. The second level has a roof, which makes it hard to be knocked off of. The third level is highly dangerous, with a tiny platform suspended above a pit. |
Great Bay | Origin: The Legend of Zelda: Majora's Mask Based of Majora's Mask, this arena contains two levels. There's a floating platform on the far left. The highest platform contains a laboratory, and is flat, as well. Tingle, floating from a balloon, can also be used as a platform. There's another secure platform in the middle, and then there's a turtle, which moves up and down at times, occasionally turning or going down under water. |
Corneria | Origin: Starfox This place has the Great Fox as well, but it's going in the traditional sideways position, across Corneria. It involves two levels, both of which are strafed by wolfens and arwings. Also, one can land on the turrets in the front, far below... if they want to risk being electrocuted or shot to pieces. |
Venom | Origin: Starfox This arena is the Great Fox, which is flying through Venom. It has four platforms, as it is flying in a different direction than it does on Corneria. Wolfens and Arwings occasionally strafe the deck, and the ship occasionally flies through caves. |
Green Greens | Origin: Kirby This is Kirby's Home Stage. It is made up of three floating islands. The island in the middle is the biggest. There are two floating platforms over the middle island. Whispy Woods will occasionally blow wind to disrupt the fight. Between the islands are blocks that stack up, which you can break by attacking them. Be careful of bomb blocks which explode! |
Fountain of Dreams | Origin: Kirby This large, rainbow colored fountain has three platforms which rise up and down at random. It is a rather small arena, which tends to result in more fighter deaths from falling than normal. |
Onett | Origin: Earthbound This is Ness's hometown! It has two houses, a tree, and a drugstore. The main hazards include the platforms on the store, which fall down, and a variety of cars, which speed by and hit people who get in the way. |
Fourside | Origin: Earthbound This is a huge arena, complete with three seperate levels. It's based on a bunch of skyscrapers, along with a platform that a crane moves, and even the occasional UFO appearance. The pits are narrow and deep, making return jumps rather dangerous. |
Brinstar | Origin: Metroid This stage from Metroid has a central platform and two smaller platforms on either side of the stage, as well as a top one. By attacking the surports to the platforms on the sides, one could render them useless. Also, it has acid that rises up and can damage the fighters severely. |
Brinstar Depths | Origin: Metroid This arena rotates on the whim of Kraid, who is WAY TOO LARGE to fight. Other than that, it's not notable in any way. |
Mute City | Origin: F-ZERO Fighting in the middle of an F-Zero Grand Prix race, the arena shifts from place to place. However, the F-Zero racers will run over anyone in their way, so be careful! |
Big Blue | Origin: F-ZERO Starting on the Falcon Flyer, the fighters fight on top of F-Zero racers in the F-Zero Grand Prix. Be careful not to fall on the track or it's game over! |
Icicle Mountain | Origin: Ice Climber It's hard to describe this arena. In here, the platforms continually advance up or down. They appear at random, and include such hazards as elevators, trapdoors, and icy platforms. It can become overwhelming if it moves too fast. |
Flat Zone | Origin: Game & Watch This flat land is both strange and difficult. It takes place inside a Game and Watch unit. Various platforms, including a house, are scattered about. The occasional oil spill and rain of tools can hurt the fighters badly, and the edges are narrow, making it easy to get KO'd. |
Name | Description |
---|---|
Final Destination | Origin: Super Smash Bros. Old Master Hand's Domain got another redesign, but it's still the same old flat surface! It's even better to look at than it's previous version! |
Battlefield | Origin: Super Smash Bros. The place for Master Hand's current minions also got another redesign, but it's still the same three platforms over the same flat surface. |
Delfino Plaza | Origin: Super Mario Sunshine Set on Isle Delfino from Super Mario Sunshine, this is a stage that constantly moves from one side of the island to the other, and it will stop periodically to merge with the scenery. |
Mushroomy Kingdom | Origin: Super Mario Bros. This is actually the old ruins of Level 1-1 from Super Mario Bros! It will scroll through this classic level as you fight, but sometimes the fighters end up in Level 1-2 instead. |
Mario Bros. | Origin: Mario Bros. Enter the old Sewer System that the Mario Bros. had to unclog. Beware of Shellcreepers and Sidesteppers, and of course, use the POW Block to hurt the opponents. |
Mario Circuit | Origin: Mario Kart From the Mario Kart Grand Prix, it is Mario's Home Stage this time around. This arena has one base platform that extends all the way off the stage, and three floating platforms above it, arranged in a trapezoid shape. Be careful of the Shyguys driving around the track, though! |
Luigi's Mansion | Origin: Luigi's Mansion The Haunted House of Luigi is Luigi's Home Stage. This arena has three levels and is completely destructable! |
Rumble Falls | Origin: Donkey Kong Jungle Beat This arena is from Jungle Beat, and it is Donkey Kong's Home Stage. It's similar to the old Icicle Mountain, in that it scrolls up, but it has ladders that fighters can climb now! |
Donkey Kong 75m | Origin: Donkey Kong How high can you get? This stage takes place in the first game of both Mario AND Donkey Kong. A perfect recreation, right down to a mechanical 8-Bit Donkey Kong who will attack if fighters get too close! |
Yoshi's Island X | Origin: Yoshi's Island This arena is from the game Yoshi's Island, and it is Yoshi's Home Stage. There are two platforms, one on top of another, and a Support Ghost who might save a fighter from being KOed. It changes with the seasons. |
WarioWare, Inc. | Origin: WarioWare Set in the elevator of WarioWare, Inc, Wario brings his own brand of madness for his home stage. Occasionally, fighters will have to compete in various Microgames as you fight. Winners get rewarded with items while losers suffer damage! |
Bridge of Eldin | Origin: The Legend of Zelda: Twilight Princess Based on Twilight Princess, this stage is a long flat stage, but occasionally King Bulblin rides through and sets bombs off, destroying parts of the bridge. |
Pirate Ship | Origin: The Legend of Zelda: Wind Waker Based on Wind Waker, fighters sail the Great Sea on a Pirate Ship, and there are two platforms on the mast. Beware of enemy lookouts firing canons! |
Pokemon Stadium 2 | Origin: Pokemon This is just like Pokemon Stadium 1, except it has four new forms! The flying area has windmills and increases jumping height. The electric area has conveyor belt that move the fighters around. The ice area makes things very slippery. The ground area just produces a pile of dirt. |
Spear Pillar | Origin: Pokemon Atop Mt. Coronet in Sinnoh is where the Spear Pillar is, and has a main platform at top, and a platform on the bottom. It is the resting place for Legendary Pokemon, most notably Dialga and Palkia. These Legendary Pokemon will try to attack the fighters when they appear. If Arceus appears... RUN! |
Halberd | Origin: Kirby This is Meta Knight's Home Stage. A platform follows the Halberd as it launches and flys. Fighters should take care when the platform lands on the Halberd, though, as the Combo Cannon on it will greatly damage anyone it shoots. |
Lylat Cruise | Origin: Starfox The fight takes place on the starship Pleiades as it flies through the Lylat System. It goes around Corneria and through its atmosphere, into an asteroid belt, and through a space battle! |
New Pork City | Origin: Earthbound This is the largest arena yet and also is Lucas' Home Stage! There are a series of platforms suspended next to the city, and the major hazard here is the Ultimate Chimera, who causes a One-hit KO! |
Castle Siege | Origin: Fire Emblem The first arena representing Fire Emblem, it starts on a castle rooftop in the middle of a war! Soon, the castle's roof give way to an inner section of the castle, but the seige continues. Eventually, this inner sanctum is destroyed leaving the fighters in a hellish underground. |
Norfair | Origin: Metroid What do Metroid fans want? MORE LAVA! This stage gives it in spades, with not only lava from below, but lava from the sides, from behind, AND from above! Sometimes the only safe haven is a lava shelter that the fighters would have to fight for! |
Frigate Orpheon | Origin: Metroid Prime An abandoned space station from Metroid Prime, this stage features the Parasite Queen in the background. Power will sometimes go out on this stage, and every so often it will reverse gravity! |
Port Town Aero Dive | Origin: F-ZERO Similar to the old Mute City track, this stage from the F-Zero Grand Prix features F-Zero racers that will run the fighters over. |
Distant Planet | Origin: Pikmin Welcome to the humongous world of the Pikmin! The fighters battle on the leaves and vines of a giant plant with a giant cola can in the background. Beware of the rain since it will cause a flood on the left slope of the stage. A Bulborb appears on the right side of the stage for you to fight on, but it's big enough to swallow fighters whole! |
The Summit | Origin: Ice Climber This stage is on the summit of Icicle Mountain. It will break off and slide down Icicle Mountain into the icy sea. Once drifting out to sea, fighters must beware of being swallowed whole by a giant fish named Oiram Repus! |
Flat Zone 2 | Origin: Game & Watch Like the original, the fighters are inside a Game & Watch unit that this time will change between Game & Watch games. |
Skyworld | Origin: Kid Icarus Skyworld is the home stage of Kid Icarus, and it has four destructible platforms on top of clouds. If the platforms are destroyed, you can still fight on the clouds. |
Shadow Moses Island | Origin: Metal Gear Solid Set in the world of Metal Gear Solid, this stage consists of three platforms between two destructable watchtowers. A searchlight will try to target the fighters, and occasionally, the wall behind the stage breaks and one of three Metal Gears attacks! |
Green Hill Zone | Origin: Sonic the Hedgehog From Sonic's world comes this stage on South Island. It is set in a half-pipe in front of one of the famed shuttle loops of Mobius. Parts of the stage will crumble as the fighters battle, and fighters can hit the checkpoints to cause others damage. See if you can spot Miles "Tails" Prower, Knuckles the Echidna, and Silver the Hedgehog! |
Smashville | Origin: Animal Crossing: Wild World Set on the world of Animal Crossing, the fighters do battle not only for the fans, but also for the residents of Smashville! Be sure to catch K.K. Slider every Saturday at 8! |
PictoChat | Origin: PictoChat It may look like a plain stage, but the fighters are in fact inside a Nintendo DS! Various pictures will be drawn on the arena and will have their real properties! ... And NO not THAT picture! |
Hanenbow | Origin: Electroplankton This stage comes from the psychedelic musical world of Electroplankton. It involves a large stem with six leaves and three on each side. The titular Hanenbow, a type of Electroplankton, are fired at the leaves making music for the stage. |
Name | Description |
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Bowser's Castle | Bowser, being the devious sort that he is, has created
an arena full of traps. The battle begins on the outside of the castle,
but falling blocks will quickly send fighters inside the castle. Inside
the castle, is a bridge which will send anyone who stands too long on
it, pummeting to their doom. Outside the castle is a moat of lava. |
King Dedede's Arena | This large arena, styled like some sort of boxing arena, is surrounded by an audience. It's a pretty standard arena, and about the only thing of interest is the ropes which surround the sides. It also appeared in the QQQ event. |
Mega City 20XX | This arena went through a temporary face-lift while
it wasn't shown at the Stadium, and Dr. Light is proud of it. This was the
arena that Mega, Proto, and Bass fought in. The sun
might be setting, but nighttime is a perfect time for fights.
|
Gaz's Toybox | This is really a 3-D Arena (like Master Hand's
Arena), but not everything can be shown on a 2-D pic. Anyway, Gaz owns an old
toy box with a bunch of blocks in it. These blocks can fill the holes in the
old chest, but they won't stay in for long. The holes are really the same
size in the arena, but not everything can be drawn perfectly in pictures.
|
Tetris | From Russia with fun! Tetris is the most addictive puzzle game ever, and now the fighters have to fight INSIDE Tetris! No hazards to speak of besides two tall walls that all but prevent any sort of KO besides one out of the top. Fighters can also save themselves by landing on the Next Piece. |
Name | Description |
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Cortex Blimp | Crash, while not an official fighter, is allowed to
have friendly fights with the official fighters. He sent us arena blueprints
to recreate Dr. Neo Cortex's blimp for use in a new arena. This is what came
out:
|
Battle Cannon | The Battle Cannon stage was actually taken from the
first Mario Party held. The place has been modified slightly for use in
battle. This is the widest stage yet (look at the pic of
Luigi & you'll see what I mean). The main features
are:
|
Boxing Arena |
I do not know what game
Kirby had a boxing arena in, but he requested this
place, and so it was granted. Only two to four fighters can fight in this
place at a time, because everyone is as big as the posts. The special
features are:
|
The NEW Mushroom Kingdom | This was the first arena that was an update over an
original arena. All of the old features are intact, along with new stuff to
boot.
|
The Endless Field | Just what it says. An endless field of green grass... with the sun out, and a blue sky. A very boring and simple arena, lacking hazards. However, the fighters in this field get physically hurt when they battle here... so the stakes are far greater! |
Graveyard Romp | A battlefield where the spirits of the dead are buried. There are two levels, each with two platforms and at least two pits. Above, ominous stormclouds undulate. These clouds occasionally strike the arena with lightning; anyone hit by it is zapped. The strikes also electrify the platforms they hit for a short while. Also, since it's always raining, the platforms are slippery. |
Danger Room | This place has three platforms, and is similar to the Danger Room used by the X-men. Bumpers and warp holes litter the arena, as well as two elevators on the sides, and a single elevator on the bottom which moves side to side... in fact, so does the second to lowest area. This place often throws even the most skilled fighters for a loop. It was made by a fan named Orlando. |
The first Annual Smashy Award Theatre | This place isn't really an arena... at least, until, people began shooting lasers and fighting. It's another award show place, featuring the area with the audience, and the stage, where the awards were announced. However, it seems as if pain was the most-often awarded thing... |
Rex's Airship | Another mini-arena. It is a large airship, with the normal trimmings, but is more of a background than an arena. A really big battle occurred here, in which souls and stuff flew everywhere. Crazy! Several other equally important battles occurred here. |
Winter Wonderland | This is known as one of the "elemental" battles in
the Stadium. Ice is the predominant factor; however, this ice isn't very
strong to certain attacks. The special stuff are as follows:
|
X's Shrine | As strange as this may be,
Killer does not start out with his sword X! Rather,
she plays an important part in this arena that maybe decide who wins--and who
she likes.
|
Lugia's Cave (Retired) | Another mysterious arena. this one has several platforms. If the fighters fall in the water, of course, it's bad. There's also a waterfall, behind which a gyrados hides. The water has a vicious current in it that pulls down fighters. |
Robotropolis (Retired) | This arena is entirely mechanical. There's tons of robotic buildings and the like here. However, almost all of it is for background use only. This place appeared during the massive QQQ event. |
Yb's Airplane (Retired) | A fight aboard an airplane... how novel. Just like the others, though, this arena was more of a background than an actual hazard-filled fighting area. It was also seen in the QQQ event. |
Hyper Room (Retired) | A small room, I guess. Not much description was ever put for this room. It's probably a simple box-shaped room, made to intensify the battling that's going on. Another QQQ arena, of course. |
Yo'ster's Garden (Retired) | There is nothing like strolling in a garden...or is
there? This fight actually takes place in one of our gardens at the Stadium,
so it has been known to get very hectic. The special stuff here is:
|
Wario's Battle Canyon (Retired) | This place is small, and located, naturally, in a canyon. The fighters are often attacked by nearby cannons, which fire a ton of bob-ombs. The cannons, if attacked, open fire at people, and can even fire contestants into the air! |
Mega-SSS Arena (Retired) | This place is another small area. It's a basic arena, surrounded by grand-stands and the normal commentating booth. It's completely flat, and just another area for fighters to show off their skills. It is made to emphasize the climactic battles which occasionally occur. The arena itself is surrounded by the normal pit. |
Death Egg | This place is full of evil; we don't even know why
this place was built. There are no "pits"; fighters can only be knocked out
from the sides or the top. There are only a few features here.
|
Doom Ship | Lemmy originally made a Doom Ship arena, but was
too small for even two players. Now, set at night, this Doom Ship lives up to
its name! This is also one arena that is not recommended for item getting...
unless the item practically falls next to the fighters.
|
Duck Pond | It's slightly shorter than Billy's Lake, but we got
the same basic concept; stay above the water! Watch out for these:
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Macbeth | The industrial planet of the Lylat system, Macbeth
has been expanded to now house three levels of train tracks. However, there
are three dangers here as well...
|
Red Canyon | Red Canyon is one of the courses in the Queen Cup
of F-Zero X. Originally Falcon had a race track
arena, but it was scrapped due to no one really liking it. There are three
main features at Red Canyon.
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Yo'ster's Fault Zone | This is a very special arena at the Stadium. The
arena shakes up so much, it might as well be called the New Los Angeles!
|
Yo'ster Volcano | Red Yoshi's element is Fire;
he can successfully master the Triple Fireball without having to eat a shell
now. However, his arena gives a new meaning to the word "enclosed".
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